Wednesday, September 16, 2009
Up and running!
The server is up and running again, hopefully the old clientel will find the way back to the server.
Sunday, March 1, 2009
Small update and ajustments
Some minor changes and a few fixes and a gift for the undead playing crowd.
- New skill for undead. Cheat Death (Requires level 20). From skills info text: You have a chance that an attack which would otherwise kill you will instead reduce you to 10% of your maximum health. In addition, all enemy damage taken will be reduced by up to 90% for 3 sec. This effect cannot occur more than once per minute.
- Temporary fix for the occasional bomb exploding after a new round has started.
- Tranquility cast time changed to 1 second instead of 2.
- Fixed entangle roots end sound to only play if the target is still alive.
- Fixed level sound to only be emitted if the player is alive.
- Fixed the level command showing wrong information.
- All dependencies on the engine, cstrike and fun modules have been removed and replaced by fakemeta and hamsandwich.
Saturday, February 28, 2009
Update
So, beginning of next week kind of came and went without any update to the game. However, the first running version of the new mod system (which btw is renamed to Warcraft Generations due to massive changes) is now live.
Some of the changes (keep in mind that the mana values are subject to change):
Undead
Human
Orc
Night Elf
Blood Mage
Shadow Hunter
Warden
Crypt Lord
There are alot of general changes to how the system works (which I should have written down on paper while doing them, but didn't).
Time to get started on the new skills and abilities.
Some of the changes (keep in mind that the mana values are subject to change):
Undead
- Vampiric aura is only activated (screenflashing) when actually gaining health.
- Suicide Bomber (Ultimate) requires 30 mana to go off.
Human
- Blink (Ultimate) requires 30 mana.
- The flash effect when using blink now has a longer hold time.
Orc
- ChainLightning (Ultimate) requires 30 mana.
- ChainLightning now travels from target to target for each step instead of from caster to all 3 targets.
- ChainLightning jumps are broken when someone with immunity is hit.
- New skill: Improved critical strike. Increases the chance of getting a critical strike.
- Critical grenades are rewritten and now have a higher damage radius based on damage inflicted.
Night Elf
- Entangle Roots (Ultimate) requires 30 mana.
- Targets that are hit by entangle roots are now totally stuck in place, unable to move or jump
- Entangle Roots can now activate on targets mid-air.
- New ability: Tranquility. When activated, heals all teammates within area of effect over time for 15 seconds. Requires 22-40 mana based on skill level to cast. Bind a key to "ability" to use.
Blood Mage
- Immolate (Ultimate) requires 30 mana.
- Siphon Mana now leeches 1-5 mana based on skill level from the target as well as money
- Siphon Mana requires 2-10 mana to cast based on skill level
- New skill: Improved siphon mana. Increases the chance to reduce mana cost of siphon mana to 0. 100% at max level.
Shadow Hunter
- Big Bad Voodoo (Ultimate) requires 30 mana.
- Big Bad Voodoo now gives 75% reduction to bullet damage when active (55% if the attacker has immunity). for 4 seconds. It makes you vulnrable to knife damage though.
- Hex and Unstable Concoction now cost 10 mana each time they go off.
- Serpent Wards now cost 15 mana to place.
- Serpent Wards placed by a player now stays if he dies and are respawned.
Warden
- Vengeance (Ultimate) requires 30 mana.
- Shadow Strike requires 10 mana.
Crypt Lord
- Locust Swarm (Ultimate) requires 30 mana.
- Orb of Annihilation, Carrion Beetles and Impale now costs 10 mana to cast.
There are alot of general changes to how the system works (which I should have written down on paper while doing them, but didn't).
Time to get started on the new skills and abilities.
Tuesday, February 17, 2009
New skills
Development on the new skills is moving forward at a steady pace. Hopefully it will be implemented sometime before the beginning of next week.
Oh, and why stay at level 13? New patch extends levels all the way up to 50 :)
/Wizzie
Oh, and why stay at level 13? New patch extends levels all the way up to 50 :)
/Wizzie
Quick tip on wc3ft commands
In order to take full advantage of wc3ft you will need to bind keys to the following commands:
* shopmenu
* shopmenu2
* ultimate
* ability
Bind keys to the following commands in your console. ie:
* bind KP_HOME shopmenu
* bind KP_UPARROW shopmenu2
* bind MOUSE4 ultimate
* bind MOUSE5 ability
/Wizzie
* shopmenu
* shopmenu2
* ultimate
* ability
Bind keys to the following commands in your console. ie:
* bind KP_HOME shopmenu
* bind KP_UPARROW shopmenu2
* bind MOUSE4 ultimate
* bind MOUSE5 ability
/Wizzie
Monday, February 16, 2009
Server rules
If you want to play on this server you need to comply to the following rules
Violation of these simple rules can and will lead to ban.
- No cheating or ghosting
- No foul language, spamming or commercial in the chat
- No mapwalking / skywalking
- No bunnyhopp, or russianhopping aka duckjumping, silent running
- Silent plants are FORBIDDEN.. Just plant normally
- When PTB switches people to opposite team at end of the round, DO NOT SHOOT
- Don't camp in spawn as attacking team
Violation of these simple rules can and will lead to ban.
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